Motion design has a rich history.

First there was Saul Bass and Pablo Ferro. Then came the Macintosh – which brought R/GA, Pittard Sullivan and Lee Hunt, alongside David Carson, Kyle Cooper, Mike Mills, Geoff McFetridge, Limore, Jakob, Jonathan and others.

Fearless is our answer to the call for “what’s next.”

Our modest beginnings were on borrowed laptops and “school projects.” We honed our skills in the motion houses of DK, IF, Eyeball, Trollback, and Motion Theory. And then we returned to our smokin’ G5’s and Pentiums to churn out stuff people never imagined. Then a funny thing happened – the economy, the industry and business-as-usual showed us that the model could change, and should change.

So we decided to drop the overhead, to drop the daily grind. We decided to focus on each of our core skillsets and use the technology of today to minimize our footprint, our commuting time, our stress. And what was even more funny… it worked.

We’ll master anything you throw at us. And something tells us we can do it better, faster, and more cost-efficiently than you would imagine. We strive to be smart, bold, noble, nimble, flexible, scalable, and of course… fearless.